2014 – 2021

Jurassic Pack #18 (2020) – Interview and picture for Amiga AGA Diskmag 

Nexeed Explorer (2020) – iOS AR-App for MCI and BOSCH Rexrodt

SAP Showcase Smart Factory (2020) – gesture tracking showcase for raumHOCH

Hologon (2020) – Amiga 500 Demo by The Electronic Knights

Augmented Portal Showcase (2020) – virtual window prototype at FRAMEFIELD

Orwo (2020) – invitation intro for Deadline 2020 by The Electronic Knights

EV check app (2019) – augmented reality marking app by FRAMEFIELD for Volkswagen

Alpharay (2019) – one picture for game on the Commodore Plus/4 by Puls4r

Photo Registration (2019) – marketing animation by FRAMEFIELD for fiagon

DSV (2019) – virtual window by raumHOCH for Deutsche Sparkasse

iWall (2019) – virtual window by FRAMEFIELD for Deutsche Telekom

Think! Do! Paint! (2019) – virtual window by raumHOCH and Fuenfwerken for Clariant

Design to Operate (2019) – eyetracking showcase by MCI for SAP

Virtual Fiber (2018) – augmented showcase app by FRAMEFIELD for Deutsche Telekom

Pix4D fields (2018) – designs for agricultural drone mapping app

ABB @ HMI (2018) – virtual window and augmented reality app by raumHOCH for ABB

Active Ingredient (2018) – augmented reality app by raumHOCH and Fuenfwerken

Dr. Dree’s Pets Rescue (2018) – one picture for game on the Commodore Plus/4

VR Painter (2017) – VR experience made by raumHOCH and Fuenfwerken for Clariant

VR annotate (2017) – virtual reality annotator app by FRAMEFIELD for HU Berlin

VR inspection (2017) – prototype for industrial virtual reality app by FRAMEFIELD

designetz (2017) – augmented reality app by raumHOCH

Slipstream (2017) – game on the Commodore C64 and Plus/4

Well Fi Field Test (2017) – results as interactive AR demonstration by FRAMEFIELD for Deutsche Telekom

SMAZE™ (2016) – PC-demo by STILL (3rd place on Evoke 2016)

innogy Roadshow (2016) – VR brand experience with booking app by raumHOCH for innogy

Turbine Simulation (2016) – virtual reality showcase by FRAMEFIELD

The Lands of Zador (2016) –game on a Commodore Plus/4

Majesty of Sprites (2015) – game for Bauknecht on the Commodore Plus/4

Überricht (2015) – teacher tool web app to plan lessons by FRAMEFIELD

Rocket Science (2014) – demo on the Plus/4 by Bauknecht (1st place at Evoke 2014)

Interactive lessons (2014) – designs and concepts for Cornelsen

2010 – 2013

VisageEase (2013) – iOS7 refresh for a medical app for Visage Imaging

Brain Box Ideology (2013) – 3D visualisations and planning documents for Brigitte Waldach’s installation at abc Berlin

Calcifer (2013) – additional design for realtime PC-demo by STILL (1st place on Evoke 2013)

eMerge (2013) – visual design for an mobility traveling diary app for Fraunhofer Fokus

TEAM Website & Diagrams (2013) — website design and diagram language for automotive research project for Fraunhofer Fokus

Astral Equations (2013) — cover for Kosmonauts album released on mastik netlabel

Violence @ MARTa (2013) — 3D visualisations and planning documents for Brigitte Waldach

eCo-FEV (2012/2013) — corporate design for automotive research project for EICT

Square (2012) — artwork for realtime PC-demo by STILL (1st place Geeks Can Dance 2012)

BKN-Shirt (2012) — logo design made for a screen-printed t-shirt

Nervös (2012) — 3D visualisations and planning documents for Brigitte Waldach’s installation at the Deutscher Bundestag

Metamerism (2012) — low resolution graphics for realtime demo on a Commodore Plus/4 by Bauknecht (1st place on Evoke 2012)

myDriveAssist (2012) — complete interaction and visual design for iPhone app for arTec and BOSCH Car Multimedia

Pathos (2012) — 3D visualisations and planning documents for Brigitte Waldach’s installation at Galleri Bo Bjergaard in Copenhagen 

DRIVE clients (2011) – in-car-clients for Car-2-X field trials – for Fraunhofer Fokus (ASCT)

Alinga (2011) – visual stock management system for libraries for arTec — visual solutions

Antichrist (2011)— 3D visualisations and planning documents for an art installation by Brigitte Waldach in Stavanger (Norway)

V-SCOUT (2008 – 2011) – visual guidance and orientation system for libraries for arTec - visual solutions

Gildemeister Webseite (2010) — web design for arTec

Epiphany (2010) — album cover for NoSYS Productions

OXERAM, CoDiGreen and Oxired (2010) — three logos for research projects of KWB for arTec

InnoVisions (2010) – portal for scientific publication and communication for arTec and Fraunhofer IUK

You Should (2010)— graphics for realtime PC-demo by Haujobb (1st place Geeks Can Dance 2010)

WebSCE (2010) — design for web-based scenario editor to plan and monitor large automotive field trials for Fraunhofer Fokus

2003 – 2009

Phaeno Platforms (2009) — architectural visualisations for Tatin Design Studio Berlin

Deutscher Herbst (2009) — visualisation for an art installation concept for Tate Modern by Brigitte Waldach

SPA Delhi (2009) — architectural design and visualisations together with Wilfried Hackenbroich

Adobe Workshops (2005-2011) — yearly design tools introduction for PS, IL and ID @ Bauhaus Kolleg

Golf’s Tower Lima (2008) — architectural design and visualisations together with Wilfried Hackenbroich

STILL @ Breakpoint (2008) — logo design made for a screen-printed t-shirt

Heimspiel (2008) — realisation of an outdoor art installation together with Kai Vöckler

Nissan Connect (2008) — graphics and icon design for 2009-edition of Nissans navigation and entertainment system for arTec, Bosch Car Multimedia and NISSAN

Transnational Spaces (2008) — prepress and cover illustration for a book of the Bauhaus Kolleg

CES Demo (2008) — visual and icon design for demo by Silicon Image

In Car Services (2008) – additional in-car entertainment services for Fraunhofer Fokus (ASCT)

Haarwerk (2008) — interior design and visualisations together with Wilfried Hackenbroich

MVG Stand (2008) — booth visualisation for BUP Architects and arTec

UBOOT @ OMD (2007) — interior design and visualisations together with Wilfried Hackenbroich

Traffic of Clouds (2007) — architectural installation together with Wilfried Hackenbroich and Jan Christensen at PROGRAM Gallery Berlin

Unbuilt Shirt Award (2007) — 1st place t-shirt design competition together with Wilfried Hackenbroich

EU Urbanism (2007) — brochure design and web design support for Bauhaus Kolleg

Heimatfilm (2007)— 3D visualisation and planning documents for Brigitte Waldach’s installation at Berlinische Galerie

ISO9241 (2007) — graphics and 3D content for realtime PC-demo by STILL (1st place Intel Demo Competition)

Wanted (2007) — exhibition design (poster, invitation and banner) for Helmut Newton Foundation

Sichtung Rot - ein Kammerspiel (2007) — photomontages for Brigitte Waldach

Above (2007) — a realtime demo by STILL including calligraphy and a painting by me (5th place on Breakpoint 2007)

Portrait Berlin (2007) — exhibition flyer for Matthias Harder (curator) and a group of thirteen artists

UN Urbanism (2006) — brochure design and web design support for Bauhaus Kolleg

Men, War & Peace (2006) — complete exhibition design (poster, postcard and flyer) for the Helmut Newton Foundation

Jeongok Prehistory Museum (2006) — architectural design in South Korea (Merit Award) together with Wilfried Hackenbroich

Singles 2 (2006) — urban environment design for PC-game by Rotobee and Koch Media

Columbus Module - Recycled (2006) — concept study and visualizations with Wilfried Hackenbroich for ZEIT Wissen

Sitscape (2005/2006) — furniture design of a seating landscape prototype together with Wilfried Hackenbroich

Three Catalogues (2003-2006) — three catalogues, poster and invitation cards for Sati Zech

Asian Culture Complex (2005) — urban and architectural design in South Korea including visualisations together with Wilfried Hackenbroich

Trocken (2005) — graphics and design for PC-demo by Bauknecht (3rd place on Breakpoint 2005)

Parachute Pavillion (2005) –architectural design for Coney Island together with Wilfried Hackenbroich

Transit Spaces (2005/2006) — exhibition design and realisation in Warsaw with Wilfried Hackenbroich, Kai Vöckler and Regina Bittner for Bauhaus Dessau 

Hyperspace Invasion (2004) —  graphics for Nokia Series 60 mobile game for bit-side / Jamba

Monstertrucks 3D (2004) — graphics for Nokia Series 60 mobile game for bit-side / Jamba

Blood Fist 2 (2004) — graphics for Nokia Series 60 mobile game for bit-side / Jamba

Halle Neustadt (2004) — illustrations for an urban design study by Kai Vöckler

Kurademo (2004) — illustration and graphical assets for Fraunhofer Fokus

Art Invitations (2003-2004) — various invitation cards and posters for the Palais für aktuelle Kunst Glückstadt

Serve City (2002/2003) — urban concept study, visualisations and book preparation with Wilfried Hackenbroich

Fußballglobus (2003) – touch terminal for mobile content for bit-side and Deutsche Telekom

Yager (2003) — 3D textures for characters and assets for Yager Development and THQ

Nam June Paik Museum (2003) — architectural design including visualisations together with Wilfried Hackenbroich

1998 – 2002

Phaeton Demo (2002/2003) — textures for a 3D demo together with Thomas Mann for Volkswagen

Elsäßer Keramik (2001) — Website Design for Sabine Elsäßer

Knotenpunkt Ostkreuz (2001) — diploma in architecture at the TU Berlin

The Fulcrum (1998) — PC-demo by Matrix (1st place on MekkaSymposium 1998)

Using Format